• Comprehensive PC Gaming Platform

    A true developers framework that is easy to
    integrate and supports every back end service
    you will ever need

  • Integrate the modules that you need

    Authentication, Match-making (Lobby),
    Stats, Leaderboards, Server-based scoring,
    On-Demand Content Deliver, In-game Transactions

  • Take Part in Gaming Innovation

    Manage players, servers, teams, stats, scoring rules
    and more from the Leverage Dev portal during
    development and after release

  • Data Mining for Serious Games

    A development framework that is easy to
    integrate and streamlines data collection,
    real-time assessment and analytics

  • Seamless Measurement of Activity AND Behavior

    Provides a server-side rule based system where you
    can hypothesize, measure, evaluate and create and
    modify rules with no impact to gameplay

  • Interactive Data Exploration with VisualIQ™

    Offering a myriad of reporting tools to visualize
    and socialize data as meaningful information

We offer flexible licensing and hosting options

Leverage has been carefully tuned to not impact the performance of your game

Leverage is platform agnostic, supporting PC, Mac, Unreal, .Net, Java, Flash, iPhone and more

Inflection

Pragmatic has developed an Inflection system for making assessments based on behavior observed inside a game. It uses a genetic algorithm -- a problem-solving technique modeled on ideas from the theory of evolution -- to search for methods of describing a player based on that player's actions. It's like having a miniature civilization in which the citizens are solutions to an assessment problem--for instance, deciding whether a certain game player would make a good leader. Over time, the civilization becomes better tailored to the problem at hand, in the same way that a biological civilization, over time, adjusts to the survival requirements of its world: camels grow thick eyelashes for protection from the sun, birds' bones become hollow so they can fly... inflection uses an analogy to biological evolution to form solutions to classification problems like "Is this person a team player?" "Which side is probably going to win?" "Is the student playing this game a strong visual-spatial thinker?" The end result is a software system that makes intelligent assessments about a person based on what that person does inside a game.


River City is a project of Harvard University


Virtual Army Experience (VAE) is a project of the Army Game Group